[sr #107948] DTLS handshake deadlocks on packet loss
anonymous
INVALID.NOREPLY at gnu.org
Fri Feb 10 23:06:56 CET 2012
Follow-up Comment #15, sr #107948 (project gnutls):
I've retested with current git master, and unfortunately, losing complete
server hello flights is still deadly. So is losing packets in the server's
final flight: the server will report Handshake Success after the flight is
sent, but the client might not receive parts and retransmit it's final flight,
which the server will drop.
I'm writing a comprehensive test for both drops and reordering, when I'm done,
I'll send it to -devel.
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