GPGME v1.0.3 on Win32
Marcus Brinkmann
marcus.brinkmann at ruhr-uni-bochum.de
Fri Apr 21 21:35:29 CEST 2006
At Sun, 16 Apr 2006 12:37:06 +0800,
David ARMOUR <david.armour at st.com> wrote:
>
> Hi!
>
> I saw a previous thread from 2002 on the subject of compiling GPGME which stated I must use:
>
> ./autogen.sh
> ./configure
> make
>
> I am trying to compile GPGME library 1.0.3 for Win32 using the MinGW compiler and MSYS environment.
If you really want to build it yourself, here are a couple of hints.
Otherwise, skip this paragraph and read on below. We currently only
support cross compilation. This works just like any other cross
compilation (using "--host i586-mingw32msvc" and the other appropriate
options). Or you can check out the --build-w32 option to autogen.sh.
> Can you please give me some advice on compiling or obtaining a
> pre-compiled Win32 MinGW compatible version of GPGME.
For your convenience, we have a new project, GPG4Win, which contains
GPGME and a lot of other GnuPG related packages. It is available from
http://www.gpg4win.org/
The GPG4Win sources also contain all the information about how to
cross build all these tools, but of course only indirectly via the
automated build rules.
Thanks,
Marcus
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